My June 2014 style for Profantasy


hill fort

If you subscribe to Profantasy’s monthly annual you can this month pick up the latest style I’ve made for them (June 2014). The style is a black and white battle map style that mainly is made for online play on sites like roll20.net.

The idea for the style comes from a commission I got last year when a client contacted me for some maps that he could use for his online games with his friends. The maps were all in the same square sized format and followed some specific rules, which made them rather quick to do. After having done a couple of maps I really started to like doing them, it was a lot of fun.

I made eleven maps before the client’s campaign came to an end, and no more maps were needed. But I couldn’t really drop the idea of the maps, and started to think that there probably are a lot more people out there that would like to have a quick way of making maps like this.

So I contacted Ralf and Simon at Profantasy and asked them if they would be interested in releasing a style based on the maps I made for the client. They thought it was a great idea, and the result you can see in this months (June 2014) annual.

The goal with the style is that you as a GM should be able to make a map in about ten minutes (or more if you really want to fiddle around) that you can use for your game. In the end when you get used with the style you probably can have a short break while gaming, quickly create a map of a small town, mine, forested area or something else you need, and then add it to your gaming night.

In this way you really can be very flexible while playing and if the players decide to something you haven’t prepared, well just make a quick map of it and game on 🙂

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4 thoughts on “My June 2014 style for Profantasy

  1. Very good. I need to do something similar and also make star maps. What is the time frame for a beginner to learn how to use the software?

    • Well that is a bit hard to tell. Some say it is hard and others think it is quite easy to learn. It depends on how quickly one grasp the difference that cc3 has from other softwares like more traditional ones, gimp or photoshop. But there are a lot of tutorials available on the net and the forum over at profantasy is very helpful. So give it a go, everyone can learn it.

      • Hello Russ. Sorry for a late answer. The main difference is that in cc3 you work with symbols that you place on a map. You don’t need to create any graphics yourself as you do in Photoshop and gimp.

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